![]() Ellis’ plans quickly get derailed, however, when he begins hearing voices and the woods begin to warp space and time around him, separating Ellis from the rest of the search party and leaving him at the mercy of the forest and the dark creatures that dwell within it. Accompanying Ellis is his dog Bullet, who he uses to help sniff out clues and tracks to try and find the boy. The story follows Ellis, a veteran of an undefined branch of the US military and former police officer who suffers from PTSD, who travels to the infamous Black Hills Forest outside of Burkittsville, Maryland to assist in the search effort for a young boy who went missing in the forest. This game isn’t the first to tie into the existing universe, of course, but right off the bat I enjoy how it’s allowed to exist as its own story, with the simple caveat that it takes place in the Black Hills Forest, and only a year after the events of the original film. What Blair Witch does to set itself apart is sandwich itself nicely to be simultaneously a sequel to the 1999 film The Blair Witch Project, a prequel to the film's 2016 sequel, Blair Witch, and its own thing, telling a story that simply exists in the same forest as the films without directly adapting any of the plot points or characters. Games adapted from film really aren’t anything new, and by all accounts they definitely range in quality.
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